GAME-BASED LEARNING WITH AI TO MAINTAIN THE RIGHT BALANCE
DOI:
https://doi.org/10.62536/sjehss.2026.v4.i10.pp13-17Keywords:
Artificial intelligence, game-based learning, early language acquisition, adaptive learning, parental involvement, child autonomy, microlearning, English as a foreign language.Abstract
The integration of artificial intelligence (AI) into game-based learning (GBL) offers adaptive, personalized, and engaging experiences for early language education. AI-powered games can enhance vocabulary, listening comprehension, and speaking confidence through real-time feedback and adaptive difficulty, but raise questions about balancing AI guidance, parental involvement, and child autonomy. Drawing on GBL theory, flow theory, and the input hypothesis, this paper identifies four dimensions of balance—pedagogical, parental involvement, engagement, and child autonomy—and proposes research questions and a conceptual framework for AI-supported game-based microlearning systems for English acquisition among children aged 5–8.
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